Quantcast
Channel: cs.GR updates on arXiv.org
Browsing all 156 articles
Browse latest View live

A de Casteljau Algorithm for Bernstein type Polynomials based on...

In this paper, a de Casteljau algorithm to compute (p,q)-Bernstein Bezier curves based on (p,q)-integers is introduced. We also introduce affine de Casteljau algorithm for Lupas type (p,q)-Bernstein...

View Article



A Linear Algorithm for Disk Conformal Parameterization of Simply-Connected...

Surface parameterization is widely used in computer graphics and geometry processing. It simplifies challenging tasks such as surface registrations, morphing, remeshing and texture mapping. In this...

View Article

Light-field Microscopy with a Consumer Light-field Camera....

We explore the use of inexpensive consumer light-field camera technology for the purpose of light-field microscopy (LFM). Our experiments are based on the Lytro (first generation) camera....

View Article

Light Efficient Flutter Shutter. (arXiv:1509.01220v1 [cs.GR])

Flutter shutter is a technique in which the exposure is chopped into segments and light is only integrated part of the time. By carefully selecting the chopping sequence it is possible to better...

View Article

Color-Phase Analysis for Sinusoidal Structured Light in Rapid Range Imaging....

Active range sensing using structured-light is the most accurate and reliable method for obtaining 3D information. However, most of the work has been limited to range sensing of static objects, and...

View Article


Good Colour Maps: How to Design Them. (arXiv:1509.03700v1 [cs.GR])

Many colour maps provided by vendors have highly uneven perceptual contrast over their range. It is not uncommon for colour maps to have perceptual flat spots that can hide a feature as large as one...

View Article

Elements of Validation of Artificial Lighting through the Software CODYRUN:...

CODYRUN is a software for computational aeraulic and thermal simulation in buildings developed by the Laboratory of Building Physics and Systems (L.P.B.S). Numerical simulation codes of artificial...

View Article

Humans Are Easily Fooled by Digital Images. (arXiv:1509.05301v1 [cs.GR])

Digital images are ubiquitous in our modern lives, with uses ranging from social media to news, and even scientific papers. For this reason, it is crucial evaluate how accurate people are when...

View Article


Color-Stripe Structured Light Robust to Surface Color and Discontinuity....

Multiple color stripes have been employed for structured light-based rapid range imaging to increase the number of uniquely identifiable stripes. The use of multiple color stripes poses two problems:...

View Article


RAID: A Relation-Augmented Image Descriptor. (arXiv:1510.01113v1 [cs.GR])

As humans, we regularly interpret images based on the relations between image regions. For example, a person riding object X, or a plank bridging two objects. Current methods provide limited support to...

View Article

On Intra Prediction for Screen Content Video Coding. (arXiv:1511.01862v1...

Screen content coding (SCC) is becoming increasingly important in various applications, such as desktop sharing, video conferencing, and remote education. When compared to natural camera- captured...

View Article

Procedural wood textures. (arXiv:1511.04224v2 [cs.GR] UPDATED)

Existing bidirectional reflectance distribution function (BRDF) models are capable of capturing the distinctive highlights produced by the fibrous nature of wood. However, capturing parameter textures...

View Article

Dense Human Body Correspondences Using Convolutional Networks....

We propose a deep learning approach for finding dense correspondences between 3D scans of people. Our method requires only partial geometric information in the form of two depth maps or partial...

View Article


Improved visualisation of brain arteriovenous malformations using color...

Color intensity projections (CIPs) have been shown to improve the visualisation of greyscale angiography images by combining greyscale images into a single color image. A key property of the combined...

View Article

Anti-commutative Dual Complex Numbers and 2D Rigid Transformation....

We introduce a new presentation of the two dimensional rigid transformation which is more concise and efficient than the standard matrix presentation. By modifying the ordinary dual number construction...

View Article


Implicit equations of non-degenerate rational Bezier quadric triangles....

In this paper we review the derivation of implicit equations for non-degenerate quadric patches in rational Bezier triangular form. These are the case of Steiner surfaces of degree two. We derive the...

View Article

Spherical Conformal Parameterization of Genus-0 Point Clouds for Meshing....

Point cloud is the most fundamental representation of 3D geometric objects. Analyzing and processing point cloud surfaces is important in computer graphics and computer vision. However, most of the...

View Article


Tetrisation of triangular meshes and its application in shape blending....

The As-Rigid-As-Possible (ARAP) shape deformation framework is a versatile technique for morphing, surface modelling, and mesh editing. We discuss an improvement of the ARAP framework in a few aspects:...

View Article

B-spline Shape from Motion & Shading: An Automatic Free-form Surface Modeling...

Recently, many methods have been proposed for face reconstruction from multiple images, most of which involve fundamental principles of Shape from Shading and Structure from motion. However, a majority...

View Article

3D digital reassembling of archaeological ceramic pottery fragments based on...

The reassembly of a broken archaeological ceramic pottery is an open and complex problem, which remains a scientific process of extreme interest for the archaeological community. Usually, the solutions...

View Article
Browsing all 156 articles
Browse latest View live




Latest Images